\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := y \cdot \frac{x}{z}\\
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\begin{array}{l}
t_1 := \frac{x \cdot y}{z}\\
\mathbf{if}\;x \cdot y \leq -7.422106636486913 \cdot 10^{-286}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq 1.1372816739969421 \cdot 10^{-180}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq 8.217236327076306 \cdot 10^{+122}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\end{array}\\
\end{array}
(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (/ x z))))
(if (<= (* x y) (- INFINITY))
t_0
(let* ((t_1 (/ (* x y) z)))
(if (<= (* x y) -7.422106636486913e-286)
t_1
(if (<= (* x y) 1.1372816739969421e-180)
t_0
(if (<= (* x y) 8.217236327076306e+122) t_1 (* x (/ y z)))))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = y * (x / z);
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = t_0;
} else {
double t_1 = (x * y) / z;
double tmp_1;
if ((x * y) <= -7.422106636486913e-286) {
tmp_1 = t_1;
} else if ((x * y) <= 1.1372816739969421e-180) {
tmp_1 = t_0;
} else if ((x * y) <= 8.217236327076306e+122) {
tmp_1 = t_1;
} else {
tmp_1 = x * (y / z);
}
tmp = tmp_1;
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.3 |
|---|---|
| Target | 6.3 |
| Herbie | 0.6 |
if (*.f64 x y) < -inf.0 or -7.42210663648691259e-286 < (*.f64 x y) < 1.13728167399694212e-180Initial program 16.2
Applied associate-/l*_binary640.5
Applied div-inv_binary640.5
Applied associate-/r*_binary640.6
Applied associate-/r/_binary640.6
if -inf.0 < (*.f64 x y) < -7.42210663648691259e-286 or 1.13728167399694212e-180 < (*.f64 x y) < 8.21723632707630642e122Initial program 0.2
if 8.21723632707630642e122 < (*.f64 x y) Initial program 17.3
Applied *-un-lft-identity_binary6417.3
Applied times-frac_binary643.3
Simplified3.3
Final simplification0.6
herbie shell --seed 2022005
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))