\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\frac{z}{t} \cdot \frac{z}{t} + \frac{x}{y} \cdot \frac{x}{y}
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
(FPCore (x y z t) :precision binary64 (+ (* (/ z t) (/ z t)) (* (/ x y) (/ x y))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
double code(double x, double y, double z, double t) {
return ((z / t) * (z / t)) + ((x / y) * (x / y));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.6 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.6
Simplified29.5
Applied add-sqr-sqrt_binary6429.6
Simplified29.5
Simplified0.4
Applied hypot-udef_binary640.4
Applied hypot-udef_binary640.4
Applied rem-square-sqrt_binary640.4
Final simplification0.4
herbie shell --seed 2021344
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))