{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}
{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\left(angle \cdot \frac{\pi}{\sqrt{180}}\right) \cdot \frac{1}{\sqrt{180}}\right)\right)}^{2}
(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* (* angle (/ PI (sqrt 180.0))) (/ 1.0 (sqrt 180.0))))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * cos(((double) M_PI) * (angle / 180.0))), 2.0) + pow((b * sin(((double) M_PI) * (angle / 180.0))), 2.0);
}
double code(double a, double b, double angle) {
return pow((a * cos(((double) M_PI) * (angle / 180.0))), 2.0) + pow((b * sin((angle * (((double) M_PI) / sqrt(180.0))) * (1.0 / sqrt(180.0)))), 2.0);
}



Bits error versus a



Bits error versus b



Bits error versus angle
Results
Initial program 19.7
Applied add-sqr-sqrt_binary6419.9
Applied *-un-lft-identity_binary6419.9
Applied times-frac_binary6419.7
Applied associate-*r*_binary6419.7
Applied div-inv_binary6419.7
Applied associate-*r*_binary6419.7
Simplified19.7
Final simplification19.7
herbie shell --seed 2021313
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))