x - y \cdot y
\left(x - y \cdot y\right) + \mathsf{fma}\left(-y, y, y \cdot y\right)
(FPCore (x y) :precision binary64 (- x (* y y)))
(FPCore (x y) :precision binary64 (+ (- x (* y y)) (fma (- y) y (* y y))))
double code(double x, double y) {
return x - (y * y);
}
double code(double x, double y) {
return (x - (y * y)) + fma(-y, y, (y * y));
}



Bits error versus x



Bits error versus y
Initial program 0.0
Applied *-un-lft-identity_binary640.0
Applied prod-diff_binary640.0
Applied fma-udef_binary640.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2021313
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))