\left(x \cdot y - z \cdot y\right) \cdot t
\begin{array}{l}
t_1 := x \cdot y - y \cdot z\\
\mathbf{if}\;t_1 \leq -9.556989031823118 \cdot 10^{+251}:\\
\;\;\;\;y \cdot \left(x \cdot t - z \cdot t\right)\\
\mathbf{elif}\;t_1 \leq 1.1558522186003537 \cdot 10^{+308}:\\
\;\;\;\;t_1 \cdot t\\
\mathbf{else}:\\
\;\;\;\;\left(x - z\right) \cdot \left(y \cdot t\right)\\
\end{array}
(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x y) (* y z))))
(if (<= t_1 -9.556989031823118e+251)
(* y (- (* x t) (* z t)))
(if (<= t_1 1.1558522186003537e+308) (* t_1 t) (* (- x z) (* y t))))))double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
double code(double x, double y, double z, double t) {
double t_1 = (x * y) - (y * z);
double tmp;
if (t_1 <= -9.556989031823118e+251) {
tmp = y * ((x * t) - (z * t));
} else if (t_1 <= 1.1558522186003537e+308) {
tmp = t_1 * t;
} else {
tmp = (x - z) * (y * t);
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.4 |
|---|---|
| Target | 3.1 |
| Herbie | 1.4 |
if (-.f64 (*.f64 x y) (*.f64 z y)) < -9.5569890318231175e251Initial program 40.2
Simplified0.4
Taylor expanded in x around 0 0.4
if -9.5569890318231175e251 < (-.f64 (*.f64 x y) (*.f64 z y)) < 1.15585221860035371e308Initial program 1.5
if 1.15585221860035371e308 < (-.f64 (*.f64 x y) (*.f64 z y)) Initial program 64.0
Simplified0.2
Taylor expanded in y around inf 0.3
Final simplification1.4
herbie shell --seed 2021280
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))