Average Error: 0.1 → 0.1
Time: 5.7s
Precision: binary64
\[x \cdot \cos y + z \cdot \sin y \]
\[\mathsf{fma}\left(x, \cos y, z \cdot \sin y\right) \]
x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(x, \cos y, z \cdot \sin y\right)
(FPCore (x y z) :precision binary64 (+ (* x (cos y)) (* z (sin y))))
(FPCore (x y z) :precision binary64 (fma x (cos y) (* z (sin y))))
double code(double x, double y, double z) {
	return (x * cos(y)) + (z * sin(y));
}
double code(double x, double y, double z) {
	return fma(x, cos(y), (z * sin(y)));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Derivation

  1. Initial program 0.1

    \[x \cdot \cos y + z \cdot \sin y \]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, \cos y, z \cdot \sin y\right)} \]
  3. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(x, \cos y, z \cdot \sin y\right) \]

Reproduce

herbie shell --seed 2021275 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
  :precision binary64
  (+ (* x (cos y)) (* z (sin y))))