\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n1_i
n0_i + \mathsf{fma}\left(\mathsf{fma}\left(normAngle, \frac{u}{\sin normAngle}, -0.16666666666666666 \cdot \left({u}^{3} \cdot {normAngle}^{2}\right)\right), n1_i, -n0_i \cdot u\right)
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
n0_i
(fma
(fma
normAngle
(/ u (sin normAngle))
(* -0.16666666666666666 (* (pow u 3.0) (pow normAngle 2.0))))
n1_i
(- (* n0_i u)))))float code(float normAngle, float u, float n0_i, float n1_i) {
return ((sinf((1.0f - u) * normAngle) * (1.0f / sinf(normAngle))) * n0_i) + ((sinf(u * normAngle) * (1.0f / sinf(normAngle))) * n1_i);
}
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i + fmaf(fmaf(normAngle, (u / sinf(normAngle)), (-0.16666666666666666f * (powf(u, 3.0f) * powf(normAngle, 2.0f)))), n1_i, -(n0_i * u));
}



Bits error versus normAngle



Bits error versus u



Bits error versus n0_i



Bits error versus n1_i
Initial program 0.9
Taylor expanded in u around 0 0.9
Simplified0.4
Taylor expanded in normAngle around 0 0.3
Taylor expanded in u around 0 4.5
Simplified0.3
Taylor expanded in normAngle around 0 0.3
Final simplification0.3
herbie shell --seed 2021275
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))