Average Error: 0.1 → 0.0
Time: 1.9s
Precision: binary64
\[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
\[\mathsf{fma}\left(4, \frac{x}{y} - \frac{z}{y}, 2\right) \]
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
\mathsf{fma}\left(4, \frac{x}{y} - \frac{z}{y}, 2\right)
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
(FPCore (x y z) :precision binary64 (fma 4.0 (- (/ x y) (/ z y)) 2.0))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
double code(double x, double y, double z) {
	return fma(4.0, ((x / y) - (z / y)), 2.0);
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Derivation

  1. Initial program 0.1

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y} \]
  2. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(4, \frac{x - z}{y}, 2\right)} \]
  3. Taylor expanded in x around 0 0.0

    \[\leadsto \mathsf{fma}\left(4, \color{blue}{\frac{x}{y} - \frac{z}{y}}, 2\right) \]
  4. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(4, \frac{x}{y} - \frac{z}{y}, 2\right) \]

Reproduce

herbie shell --seed 2021215 
(FPCore (x y z)
  :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C"
  :precision binary64
  (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))