\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n0_i + \left(\sin \left(u \cdot normAngle\right) \cdot \frac{1}{\sin normAngle}\right) \cdot n1_i
\left(1 + \left(\left(normAngle \cdot normAngle\right) \cdot \left(u \cdot 0.3333333333333333 + 0.16666666666666666 \cdot {u}^{3}\right) - \left(u + 0.5 \cdot \left(\left(normAngle \cdot u\right) \cdot \left(normAngle \cdot u\right)\right)\right)\right)\right) \cdot n0_i + \left(\left(\left(u + {normAngle}^{4} \cdot \left(0.008333333333333333 \cdot {u}^{5} + u \cdot 0.019444444444444445\right)\right) + \left(\left(normAngle \cdot normAngle\right) \cdot 0.16666666666666666\right) \cdot \left(u - {u}^{3}\right)\right) + {normAngle}^{4} \cdot \left({u}^{3} \cdot -0.027777777777777776\right)\right) \cdot n1_i
(FPCore (normAngle u n0_i n1_i) :precision binary32 (+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(+
(*
(+
1.0
(-
(*
(* normAngle normAngle)
(+ (* u 0.3333333333333333) (* 0.16666666666666666 (pow u 3.0))))
(+ u (* 0.5 (* (* normAngle u) (* normAngle u))))))
n0_i)
(*
(+
(+
(+
u
(*
(pow normAngle 4.0)
(+ (* 0.008333333333333333 (pow u 5.0)) (* u 0.019444444444444445))))
(* (* (* normAngle normAngle) 0.16666666666666666) (- u (pow u 3.0))))
(* (pow normAngle 4.0) (* (pow u 3.0) -0.027777777777777776)))
n1_i)))float code(float normAngle, float u, float n0_i, float n1_i) {
return ((sinf((1.0f - u) * normAngle) * (1.0f / sinf(normAngle))) * n0_i) + ((sinf(u * normAngle) * (1.0f / sinf(normAngle))) * n1_i);
}
float code(float normAngle, float u, float n0_i, float n1_i) {
return ((1.0f + (((normAngle * normAngle) * ((u * 0.3333333333333333f) + (0.16666666666666666f * powf(u, 3.0f)))) - (u + (0.5f * ((normAngle * u) * (normAngle * u)))))) * n0_i) + ((((u + (powf(normAngle, 4.0f) * ((0.008333333333333333f * powf(u, 5.0f)) + (u * 0.019444444444444445f)))) + (((normAngle * normAngle) * 0.16666666666666666f) * (u - powf(u, 3.0f)))) + (powf(normAngle, 4.0f) * (powf(u, 3.0f) * -0.027777777777777776f))) * n1_i);
}



Bits error versus normAngle



Bits error versus u



Bits error versus n0_i



Bits error versus n1_i
Results
Initial program 0.9
Taylor expanded around 0 0.4
Simplified0.4
Taylor expanded around 0 0.3
Simplified0.3
Final simplification0.3
herbie shell --seed 2021198
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (<= 0.0 normAngle (/ PI 2.0)) (<= -1.0 n0_i 1.0) (<= -1.0 n1_i 1.0) (<= 2.328306437e-10 u 1.0))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))