\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\begin{array}{l}
\mathbf{if}\;1 - u1 \leq 0.9656239748001099:\\
\;\;\;\;\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{\left(u1 - \left(u1 \cdot u1\right) \cdot \left(-0.5 - u1 \cdot 0.3333333333333333\right)\right) - {u1}^{4} \cdot -0.25}\\
\end{array}(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (- 1.0 u1) 0.9656239748001099)
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2)))
(*
(cos (* (* 2.0 PI) u2))
(sqrt
(-
(- u1 (* (* u1 u1) (- -0.5 (* u1 0.3333333333333333))))
(* (pow u1 4.0) -0.25))))))float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf(1.0f - u1)) * cosf((2.0f * ((float) M_PI)) * u2);
}
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((1.0f - u1) <= 0.9656239748001099f) {
tmp = sqrtf(-logf(1.0f - u1)) * cosf((2.0f * ((float) M_PI)) * u2);
} else {
tmp = cosf((2.0f * ((float) M_PI)) * u2) * sqrtf((u1 - ((u1 * u1) * (-0.5f - (u1 * 0.3333333333333333f)))) - (powf(u1, 4.0f) * -0.25f));
}
return tmp;
}



Bits error versus cosTheta_i



Bits error versus u1



Bits error versus u2
Results
if (-.f32 1 u1) < 0.965623975Initial program 0.8
if 0.965623975 < (-.f32 1 u1) Initial program 15.9
Taylor expanded around 0 0.3
Simplified0.3
Final simplification0.4
herbie shell --seed 2021176
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0) (<= 2.328306437e-10 u1 1.0) (<= 2.328306437e-10 u2 1.0))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))