\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}cosTheta_O \cdot \left(\frac{cosTheta_i}{e^{\frac{sinTheta_i \cdot sinTheta_O}{v}}} \cdot \frac{\frac{1}{v}}{2 \cdot \left(v \cdot \sinh \left(\frac{1}{v}\right)\right)}\right)(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O (* (/ cosTheta_i (exp (/ (* sinTheta_i sinTheta_O) v))) (/ (/ 1.0 v) (* 2.0 (* v (sinh (/ 1.0 v))))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf(1.0f / v) * 2.0f) * v);
}
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O * ((cosTheta_i / expf((sinTheta_i * sinTheta_O) / v)) * ((1.0f / v) / (2.0f * (v * sinhf(1.0f / v)))));
}



Bits error versus cosTheta_i



Bits error versus cosTheta_O



Bits error versus sinTheta_i



Bits error versus sinTheta_O



Bits error versus v
Results
Initial program 0.5
Simplified0.4
rmApplied add-exp-log_binary320.4
Applied add-exp-log_binary320.5
Applied prod-exp_binary320.5
Applied prod-exp_binary320.5
Applied add-exp-log_binary320.5
Applied prod-exp_binary320.6
Simplified0.5
rmApplied exp-sum_binary320.5
Applied div-inv_binary320.4
Applied times-frac_binary320.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2021176
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (<= -1.0 cosTheta_i 1.0) (<= -1.0 cosTheta_O 1.0) (<= -1.0 sinTheta_i 1.0) (<= -1.0 sinTheta_O 1.0) (< 0.1 v) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))