Average Error: 0.6 → 0.1
Time: 23.1s
Precision: binary64
\[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\]
\[\left(x - y\right) \cdot \frac{60}{z - t} + a \cdot 120\]
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\left(x - y\right) \cdot \frac{60}{z - t} + a \cdot 120
(FPCore (x y z t a)
 :precision binary64
 (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))
(FPCore (x y z t a)
 :precision binary64
 (+ (* (- x y) (/ 60.0 (- z t))) (* a 120.0)))
double code(double x, double y, double z, double t, double a) {
	return ((60.0 * (x - y)) / (z - t)) + (a * 120.0);
}
double code(double x, double y, double z, double t, double a) {
	return ((x - y) * (60.0 / (z - t))) + (a * 120.0);
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.6
Target0.2
Herbie0.1
\[\frac{60}{\frac{z - t}{x - y}} + a \cdot 120\]

Derivation

  1. Initial program 0.6

    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\]
  2. Simplified0.2

    \[\leadsto \color{blue}{\frac{60}{\frac{z - t}{x - y}} + a \cdot 120}\]
  3. Taylor expanded around 0 0.1

    \[\leadsto \color{blue}{\left(60 \cdot \frac{x}{z - t} - 60 \cdot \frac{y}{z - t}\right)} + a \cdot 120\]
  4. Simplified0.1

    \[\leadsto \color{blue}{\left(x - y\right) \cdot \frac{60}{z - t}} + a \cdot 120\]
  5. Final simplification0.1

    \[\leadsto \left(x - y\right) \cdot \frac{60}{z - t} + a \cdot 120\]

Reproduce

herbie shell --seed 2021176 
(FPCore (x y z t a)
  :name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
  :precision binary64

  :herbie-target
  (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))

  (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))