s \cdot \log \left(\frac{1}{1 - 4 \cdot u}\right)\begin{array}{l}
\mathbf{if}\;4 \cdot u \leq 0.031028371304273605:\\
\;\;\;\;s \cdot \left(4 \cdot u + \left(u \cdot u\right) \cdot \left(u \cdot 21.333333333333332 + \left(8 + \left(u \cdot u\right) \cdot 64\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;s \cdot \log \left(\frac{1}{1 - 4 \cdot u}\right)\\
\end{array}(FPCore (s u) :precision binary32 (* s (log (/ 1.0 (- 1.0 (* 4.0 u))))))
(FPCore (s u)
:precision binary32
(if (<= (* 4.0 u) 0.031028371304273605)
(*
s
(+
(* 4.0 u)
(* (* u u) (+ (* u 21.333333333333332) (+ 8.0 (* (* u u) 64.0))))))
(* s (log (/ 1.0 (- 1.0 (* 4.0 u)))))))float code(float s, float u) {
return s * logf(1.0f / (1.0f - (4.0f * u)));
}
float code(float s, float u) {
float tmp;
if ((4.0f * u) <= 0.031028371304273605f) {
tmp = s * ((4.0f * u) + ((u * u) * ((u * 21.333333333333332f) + (8.0f + ((u * u) * 64.0f)))));
} else {
tmp = s * logf(1.0f / (1.0f - (4.0f * u)));
}
return tmp;
}



Bits error versus s



Bits error versus u
Results
if (*.f32 4 u) < 0.0310283713Initial program 14.5
Simplified13.6
Taylor expanded around 0 0.4
Simplified0.3
rmApplied distribute-rgt-in_binary320.2
Simplified0.2
Simplified0.2
rmApplied associate-+l+_binary320.2
Simplified0.2
if 0.0310283713 < (*.f32 4 u) Initial program 1.5
Final simplification0.4
herbie shell --seed 2021175
(FPCore (s u)
:name "Disney BSSRDF, sample scattering profile, lower"
:precision binary32
:pre (and (<= 0.0 s 256.0) (<= 2.328306437e-10 u 0.25))
(* s (log (/ 1.0 (- 1.0 (* 4.0 u))))))