\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(-0.3333333333333333 + a\right) + \left(-0.3333333333333333 + a\right) \cdot \left(rand \cdot {\left(a \cdot 9 - 3\right)}^{-0.5}\right)(FPCore (a rand) :precision binary64 (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))
(FPCore (a rand) :precision binary64 (+ (+ -0.3333333333333333 a) (* (+ -0.3333333333333333 a) (* rand (pow (- (* a 9.0) 3.0) -0.5)))))
double code(double a, double rand) {
return (a - (1.0 / 3.0)) * (1.0 + ((1.0 / sqrt(9.0 * (a - (1.0 / 3.0)))) * rand));
}
double code(double a, double rand) {
return (-0.3333333333333333 + a) + ((-0.3333333333333333 + a) * (rand * pow(((a * 9.0) - 3.0), -0.5)));
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
Simplified0.1
rmApplied distribute-rgt-in_binary640.1
Simplified0.1
Simplified0.1
rmApplied div-inv_binary640.1
Simplified0.1
rmApplied pow1_binary640.1
Applied sqrt-pow1_binary640.1
Applied pow-flip_binary640.1
Final simplification0.1
herbie shell --seed 2021175
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))