{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}{\left(a \cdot \sin \left(angle \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle \cdot \pi}{180}\right)\right)}^{2}(FPCore (a b angle) :precision binary64 (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))
(FPCore (a b angle) :precision binary64 (+ (pow (* a (sin (* angle (* PI 0.005555555555555556)))) 2.0) (pow (* b (cos (/ (* angle PI) 180.0))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * sin((angle / 180.0) * ((double) M_PI))), 2.0) + pow((b * cos((angle / 180.0) * ((double) M_PI))), 2.0);
}
double code(double a, double b, double angle) {
return pow((a * sin(angle * (((double) M_PI) * 0.005555555555555556))), 2.0) + pow((b * cos((angle * ((double) M_PI)) / 180.0)), 2.0);
}



Bits error versus a



Bits error versus b



Bits error versus angle
Results
Initial program 20.3
rmApplied div-inv_binary6420.3
Applied associate-*l*_binary6420.3
Simplified20.3
rmApplied associate-*l/_binary6420.3
Final simplification20.3
herbie shell --seed 2021173
(FPCore (a b angle)
:name "ab-angle->ABCF A"
:precision binary64
(+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)))