{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * cos(((double) M_PI) * (angle / 180.0))), 2.0) + pow((b * sin(((double) M_PI) * (angle / 180.0))), 2.0);
}
double code(double a, double b, double angle) {
return pow((a * cos(((double) M_PI) * (angle / 180.0))), 2.0) + pow((b * sin(((double) M_PI) * (angle / 180.0))), 2.0);
}



Bits error versus a



Bits error versus b



Bits error versus angle
Results
Initial program 20.9
rmApplied pow1_binary6420.9
Final simplification20.9
herbie shell --seed 2021173
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))