x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 8.328488808971284 \cdot 10^{+302}:\\
\;\;\;\;x \cdot x - \left(y \cdot \left(\left(z \cdot z\right) \cdot 4\right) + -4 \cdot \left(y \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - \left(\left(y \cdot 4\right) \cdot \left(z + \sqrt{t}\right)\right) \cdot \left(z - \sqrt{t}\right)\\
\end{array}(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 8.328488808971284e+302) (- (* x x) (+ (* y (* (* z z) 4.0)) (* -4.0 (* y t)))) (- (* x x) (* (* (* y 4.0) (+ z (sqrt t))) (- z (sqrt t))))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 8.328488808971284e+302) {
tmp = (x * x) - ((y * ((z * z) * 4.0)) + (-4.0 * (y * t)));
} else {
tmp = (x * x) - (((y * 4.0) * (z + sqrt(t))) * (z - sqrt(t)));
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.0 |
|---|---|
| Target | 5.9 |
| Herbie | 3.2 |
if (*.f64 z z) < 8.32848880897128433e302Initial program 0.1
rmApplied sub-neg_binary640.1
Applied distribute-rgt-in_binary640.1
Simplified0.1
Simplified0.1
if 8.32848880897128433e302 < (*.f64 z z) Initial program 61.6
rmApplied add-sqr-sqrt_binary6462.8
Applied difference-of-squares_binary6462.8
Applied associate-*r*_binary6432.4
Final simplification3.2
herbie shell --seed 2021173
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))