1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)1 + \left(v \cdot \log \left(\sqrt{u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}}\right) + v \cdot \log \left(\sqrt{u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}}\right)\right)(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
(FPCore (u v) :precision binary32 (+ 1.0 (+ (* v (log (sqrt (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))) (* v (log (sqrt (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))))
float code(float u, float v) {
return 1.0f + (v * logf(u + ((1.0f - u) * expf(-2.0f / v))));
}
float code(float u, float v) {
return 1.0f + ((v * logf(sqrtf(u + ((1.0f - u) * expf(-2.0f / v))))) + (v * logf(sqrtf(u + ((1.0f - u) * expf(-2.0f / v))))));
}



Bits error versus u



Bits error versus v
Results
Initial program 0.2
rmApplied add-sqr-sqrt_binary320.2
Applied log-prod_binary320.2
Applied distribute-rgt-in_binary320.2
Final simplification0.2
herbie shell --seed 2021173
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (<= 1e-05 u 1.0) (<= 0.0 v 109.746574))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))