Average Error: 31.7 → 31.7
Time: 18.7s
Precision: binary64
\[\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\]
\[\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \left(\sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)} \cdot \left(\sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)} \cdot \sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)}\right)\right)\]
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \left(\sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)} \cdot \left(\sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)} \cdot \sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)}\right)\right)
(FPCore (a b angle)
 :precision binary64
 (*
  (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0))))
  (cos (* PI (/ angle 180.0)))))
(FPCore (a b angle)
 :precision binary64
 (*
  (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0))))
  (*
   (cbrt (cos (* PI (/ angle 180.0))))
   (*
    (cbrt (cos (* PI (/ angle 180.0))))
    (cbrt (cos (* PI (/ angle 180.0))))))))
double code(double a, double b, double angle) {
	return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(((double) M_PI) * (angle / 180.0))) * cos(((double) M_PI) * (angle / 180.0));
}
double code(double a, double b, double angle) {
	return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(((double) M_PI) * (angle / 180.0))) * (cbrt(cos(((double) M_PI) * (angle / 180.0))) * (cbrt(cos(((double) M_PI) * (angle / 180.0))) * cbrt(cos(((double) M_PI) * (angle / 180.0)))));
}

Error

Bits error versus a

Bits error versus b

Bits error versus angle

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 31.7

    \[\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\]
  2. Using strategy rm
  3. Applied add-cube-cbrt_binary64_79531.7

    \[\leadsto \left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \color{blue}{\left(\left(\sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)} \cdot \sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)}\right) \cdot \sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)}\right)}\]
  4. Final simplification31.7

    \[\leadsto \left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \left(\sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)} \cdot \left(\sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)} \cdot \sqrt[3]{\cos \left(\pi \cdot \frac{angle}{180}\right)}\right)\right)\]

Reproduce

herbie shell --seed 2021098 
(FPCore (a b angle)
  :name "ab-angle->ABCF B"
  :precision binary64
  (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))