\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}{\left(\frac{x}{y}\right)}^{2} + {\left(\left|\frac{z}{t}\right|\right)}^{2}(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (fabs (/ z t)) 2.0)))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
double code(double x, double y, double z, double t) {
return pow((x / y), 2.0) + pow(fabs(z / t), 2.0);
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.2 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.2
rmApplied add-sqr-sqrt_binary64_1680933.3
Simplified33.3
Simplified18.8
Taylor expanded around 0 18.8
Simplified0.4
rmApplied pow2_binary64_168680.4
Final simplification0.4
herbie shell --seed 2021098
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))