x \cdot x + y \cdot y
\sqrt{y \cdot y + x \cdot x} \cdot \sqrt{y \cdot y + x \cdot x}(FPCore (x y) :precision binary64 (+ (* x x) (* y y)))
(FPCore (x y) :precision binary64 (* (sqrt (+ (* y y) (* x x))) (sqrt (+ (* y y) (* x x)))))
double code(double x, double y) {
return (x * x) + (y * y);
}
double code(double x, double y) {
return sqrt((y * y) + (x * x)) * sqrt((y * y) + (x * x));
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied add-sqr-sqrt_binary64_35100.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2021047
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))