\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x - y}{z} + -0.5\right)(FPCore (x y z) :precision binary64 (/ (* 4.0 (- (- x y) (* z 0.5))) z))
(FPCore (x y z) :precision binary64 (* 4.0 (+ (/ (- x y) z) -0.5)))
double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
double code(double x, double y, double z) {
return 4.0 * (((x - y) / z) + -0.5);
}













Bits error versus x













Bits error versus y













Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
| Alternative 1 | |
|---|---|
| Error | 8.8 |
| Cost | 776 |
| Alternative 2 | |
|---|---|
| Error | 11.9 |
| Cost | 1418 |
| Alternative 3 | |
|---|---|
| Error | 15.6 |
| Cost | 1090 |
| Alternative 4 | |
|---|---|
| Error | 15.7 |
| Cost | 1090 |
| Alternative 5 | |
|---|---|
| Error | 31.0 |
| Cost | 2246 |
| Alternative 6 | |
|---|---|
| Error | 29.7 |
| Cost | 913 |
| Alternative 7 | |
|---|---|
| Error | 36.7 |
| Cost | 64 |
| Alternative 8 | |
|---|---|
| Error | 57.7 |
| Cost | 64 |
| Alternative 9 | |
|---|---|
| Error | 62.4 |
| Cost | 64 |

Initial program 0.1
rmApplied *-un-lft-identity_binary64_184920.1
Applied times-frac_binary64_184980.0
Simplified0.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2021044
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))