1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\begin{array}{l}
\mathbf{if}\;\frac{\left(1 - x\right) \cdot y}{1 + y} \leq 0.9195687097649881 \lor \neg \left(\frac{\left(1 - x\right) \cdot y}{1 + y} \leq 1.006962404202967\right):\\
\;\;\;\;1 - \left(1 - x\right) \cdot \frac{y}{1 + y}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y \cdot y} + \left(x + \left(\frac{1}{y} + \frac{1}{{y}^{3}}\right)\right)\right) - \left(\frac{x}{{y}^{3}} + \left(\frac{x}{y} + \frac{1}{y \cdot y}\right)\right)\\
\end{array}(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
(FPCore (x y)
:precision binary64
(if (or (<= (/ (* (- 1.0 x) y) (+ 1.0 y)) 0.9195687097649881)
(not (<= (/ (* (- 1.0 x) y) (+ 1.0 y)) 1.006962404202967)))
(- 1.0 (* (- 1.0 x) (/ y (+ 1.0 y))))
(-
(+ (/ x (* y y)) (+ x (+ (/ 1.0 y) (/ 1.0 (pow y 3.0)))))
(+ (/ x (pow y 3.0)) (+ (/ x y) (/ 1.0 (* y y)))))))double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
double code(double x, double y) {
double tmp;
if (((((1.0 - x) * y) / (1.0 + y)) <= 0.9195687097649881) || !((((1.0 - x) * y) / (1.0 + y)) <= 1.006962404202967)) {
tmp = 1.0 - ((1.0 - x) * (y / (1.0 + y)));
} else {
tmp = ((x / (y * y)) + (x + ((1.0 / y) + (1.0 / pow(y, 3.0))))) - ((x / pow(y, 3.0)) + ((x / y) + (1.0 / (y * y))));
}
return tmp;
}




Bits error versus x




Bits error versus y
Results
| Original | 21.9 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
if (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 0.9195687097649881 or 1.00696240420296701 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) Initial program 10.5
Taylor expanded around 0 10.5
Simplified0.0
if 0.9195687097649881 < (/.f64 (*.f64 (-.f64 1 x) y) (+.f64 y 1)) < 1.00696240420296701Initial program 57.8
Taylor expanded around inf 0.3
Simplified0.3
Final simplification0.1
herbie shell --seed 2021042
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))