Average Error: 1.4 → 0.4
Time: 9.5s
Precision: binary64
\[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\]
\[\frac{1}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \frac{\cos^{-1} \left(\sqrt{t} \cdot \frac{0.1111111111111111 \cdot \frac{x}{y}}{z \cdot 2}\right)}{\sqrt[3]{3}}\]
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\frac{1}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \frac{\cos^{-1} \left(\sqrt{t} \cdot \frac{0.1111111111111111 \cdot \frac{x}{y}}{z \cdot 2}\right)}{\sqrt[3]{3}}
(FPCore (x y z t)
 :precision binary64
 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
(FPCore (x y z t)
 :precision binary64
 (*
  (/ 1.0 (* (cbrt 3.0) (cbrt 3.0)))
  (/
   (acos (* (sqrt t) (/ (* 0.1111111111111111 (/ x y)) (* z 2.0))))
   (cbrt 3.0))))
double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * acos(((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t));
}
double code(double x, double y, double z, double t) {
	return (1.0 / (cbrt(3.0) * cbrt(3.0))) * (acos(sqrt(t) * ((0.1111111111111111 * (x / y)) / (z * 2.0))) / cbrt(3.0));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original1.4
Target1.2
Herbie0.4
\[\frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3}\]

Derivation

  1. Initial program 1.4

    \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\]
  2. Using strategy rm
  3. Applied add-cube-cbrt_binary64_164811.4

    \[\leadsto \frac{1}{\color{blue}{\left(\sqrt[3]{3} \cdot \sqrt[3]{3}\right) \cdot \sqrt[3]{3}}} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\]
  4. Applied add-sqr-sqrt_binary64_164681.4

    \[\leadsto \frac{\color{blue}{\sqrt{1} \cdot \sqrt{1}}}{\left(\sqrt[3]{3} \cdot \sqrt[3]{3}\right) \cdot \sqrt[3]{3}} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\]
  5. Applied times-frac_binary64_164520.4

    \[\leadsto \color{blue}{\left(\frac{\sqrt{1}}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \frac{\sqrt{1}}{\sqrt[3]{3}}\right)} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\]
  6. Applied associate-*l*_binary64_163870.4

    \[\leadsto \color{blue}{\frac{\sqrt{1}}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \left(\frac{\sqrt{1}}{\sqrt[3]{3}} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\right)}\]
  7. Simplified0.4

    \[\leadsto \frac{\sqrt{1}}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \color{blue}{\frac{\cos^{-1} \left(\sqrt{t} \cdot \frac{0.1111111111111111 \cdot \frac{x}{y}}{z \cdot 2}\right)}{\sqrt[3]{3}}}\]
  8. Final simplification0.4

    \[\leadsto \frac{1}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \frac{\cos^{-1} \left(\sqrt{t} \cdot \frac{0.1111111111111111 \cdot \frac{x}{y}}{z \cdot 2}\right)}{\sqrt[3]{3}}\]

Reproduce

herbie shell --seed 2021015 
(FPCore (x y z t)
  :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, D"
  :precision binary64

  :herbie-target
  (/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0)

  (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))