{\left(a \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2} + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}{\left(a \cdot \cos \left(\sqrt[3]{\frac{angle}{180}} \cdot \left(\pi \cdot \left(\sqrt[3]{\frac{angle}{180}} \cdot \sqrt[3]{\frac{angle}{180}}\right)\right)\right)\right)}^{2} + {\left(b \cdot \sin \left(angle \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
(FPCore (a b angle)
:precision binary64
(+
(pow
(*
a
(cos
(*
(cbrt (/ angle 180.0))
(* PI (* (cbrt (/ angle 180.0)) (cbrt (/ angle 180.0)))))))
2.0)
(pow (* b (sin (* angle (* PI 0.005555555555555556)))) 2.0)))double code(double a, double b, double angle) {
return pow((a * cos(((double) M_PI) * (angle / 180.0))), 2.0) + pow((b * sin(((double) M_PI) * (angle / 180.0))), 2.0);
}
double code(double a, double b, double angle) {
return pow((a * cos(cbrt(angle / 180.0) * (((double) M_PI) * (cbrt(angle / 180.0) * cbrt(angle / 180.0))))), 2.0) + pow((b * sin(angle * (((double) M_PI) * 0.005555555555555556))), 2.0);
}



Bits error versus a



Bits error versus b



Bits error versus angle
Results
Initial program 20.6
rmApplied add-cube-cbrt_binary64_11320.7
Applied associate-*r*_binary64_1820.7
Taylor expanded around inf 20.6
Simplified20.6
Final simplification20.6
herbie shell --seed 2020356
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))