Average Error: 0.0 → 0.0
Time: 2.9s
Precision: binary64
\[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}\]
\[2 - \frac{z - x}{\frac{y}{4}}\]
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}
2 - \frac{z - x}{\frac{y}{4}}
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))
(FPCore (x y z) :precision binary64 (- 2.0 (/ (- z x) (/ y 4.0))))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.25)) - z)) / y);
}
double code(double x, double y, double z) {
	return 2.0 - ((z - x) / (y / 4.0));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.25\right) - z\right)}{y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{\left(2 + 4 \cdot \frac{x}{y}\right) - 4 \cdot \frac{z}{y}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{2 - \frac{z - x}{\frac{y}{4}}}\]
  4. Final simplification0.0

    \[\leadsto 2 - \frac{z - x}{\frac{y}{4}}\]

Reproduce

herbie shell --seed 2020356 
(FPCore (x y z)
  :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C"
  :precision binary64
  (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.25)) z)) y)))