\frac{x \cdot y - z \cdot t}{a}\begin{array}{l}
\mathbf{if}\;x \cdot y - z \cdot t \leq -\infty \lor \neg \left(x \cdot y - z \cdot t \leq 2.7268203083758326 \cdot 10^{+140}\right):\\
\;\;\;\;\frac{x}{\frac{a}{y}} - z \cdot \frac{t}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{a} - \frac{z \cdot t}{a}\\
\end{array}(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
(FPCore (x y z t a)
:precision binary64
(if (or (<= (- (* x y) (* z t)) (- INFINITY))
(not (<= (- (* x y) (* z t)) 2.7268203083758326e+140)))
(- (/ x (/ a y)) (* z (/ t a)))
(- (/ (* x y) a) (/ (* z t) a))))double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((x * y) - (z * t)) <= -((double) INFINITY)) || !(((x * y) - (z * t)) <= 2.7268203083758326e+140)) {
tmp = (x / (a / y)) - (z * (t / a));
} else {
tmp = ((x * y) / a) - ((z * t) / a);
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 7.6 |
|---|---|
| Target | 6.0 |
| Herbie | 1.2 |
if (-.f64 (*.f64 x y) (*.f64 z t)) < -inf.0 or 2.7268203083758326e140 < (-.f64 (*.f64 x y) (*.f64 z t)) Initial program 30.2
rmApplied div-sub_binary64_2224830.2
rmApplied associate-/l*_binary64_2218817.1
rmApplied *-un-lft-identity_binary64_2224317.1
Applied times-frac_binary64_222492.1
Simplified2.1
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 z t)) < 2.7268203083758326e140Initial program 0.9
rmApplied div-sub_binary64_222480.9
Final simplification1.2
herbie shell --seed 2020355
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:herbie-target
(if (< z -2.468684968699548e+170) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z))))
(/ (- (* x y) (* z t)) a))