\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)a + \left(-0.3333333333333333 + \sqrt{a - 0.3333333333333333} \cdot \frac{rand}{3}\right)(FPCore (a rand) :precision binary64 (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))
(FPCore (a rand) :precision binary64 (+ a (+ -0.3333333333333333 (* (sqrt (- a 0.3333333333333333)) (/ rand 3.0)))))
double code(double a, double rand) {
return (a - (1.0 / 3.0)) * (1.0 + ((1.0 / sqrt(9.0 * (a - (1.0 / 3.0)))) * rand));
}
double code(double a, double rand) {
return a + (-0.3333333333333333 + (sqrt(a - 0.3333333333333333) * (rand / 3.0)));
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
Simplified0.1
rmApplied sqrt-prod_binary64_21400.1
Applied *-un-lft-identity_binary64_21240.1
Applied times-frac_binary64_21300.1
Simplified0.1
rmApplied pow1_binary64_21850.1
Applied pow1_binary64_21850.1
Applied pow-prod-down_binary64_21950.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020354
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))