\left(x \cdot y - z \cdot y\right) \cdot t
\begin{array}{l}
\mathbf{if}\;x \cdot y - y \cdot z \leq -5.768171317257107 \cdot 10^{+263} \lor \neg \left(x \cdot y - y \cdot z \leq 1.4265833006927538 \cdot 10^{+174}\right):\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y - y \cdot z\right) \cdot t\\
\end{array}(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
(FPCore (x y z t)
:precision binary64
(if (or (<= (- (* x y) (* y z)) -5.768171317257107e+263)
(not (<= (- (* x y) (* y z)) 1.4265833006927538e+174)))
(* y (* t (- x z)))
(* (- (* x y) (* y z)) t)))double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
double code(double x, double y, double z, double t) {
double tmp;
if ((((x * y) - (y * z)) <= -5.768171317257107e+263) || !(((x * y) - (y * z)) <= 1.4265833006927538e+174)) {
tmp = y * (t * (x - z));
} else {
tmp = ((x * y) - (y * z)) * t;
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.0 |
|---|---|
| Target | 2.8 |
| Herbie | 1.5 |
if (-.f64 (*.f64 x y) (*.f64 z y)) < -5.76817131725710741e263 or 1.42658330069275376e174 < (-.f64 (*.f64 x y) (*.f64 z y)) Initial program 30.8
Simplified1.1
if -5.76817131725710741e263 < (-.f64 (*.f64 x y) (*.f64 z y)) < 1.42658330069275376e174Initial program 1.6
Final simplification1.5
herbie shell --seed 2020354
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))