x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2.903708766094026 \cdot 10^{+292}:\\
\;\;\;\;x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x - \left(\left(y \cdot 4\right) \cdot \left(z + \sqrt{t}\right)\right) \cdot \left(z - \sqrt{t}\right)\\
\end{array}(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2.903708766094026e+292) (- (* x x) (* (* y 4.0) (- (* z z) t))) (- (* x x) (* (* (* y 4.0) (+ z (sqrt t))) (- z (sqrt t))))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2.903708766094026e+292) {
tmp = (x * x) - ((y * 4.0) * ((z * z) - t));
} else {
tmp = (x * x) - (((y * 4.0) * (z + sqrt(t))) * (z - sqrt(t)));
}
return tmp;
}





Bits error versus x





Bits error versus y





Bits error versus z





Bits error versus t
Results
| Original | 5.9 |
|---|---|
| Target | 5.9 |
| Herbie | 3.5 |
| Alternative 1 | |
|---|---|
| Accuracy | 5.9 |
| Cost | 832 |
if (*.f64 z z) < 2.90370876609402618e292Initial program 0.1
rmApplied sub-neg_binary64_167800.1
rmApplied *-un-lft-identity_binary64_167870.1
rmApplied pow1_binary64_168480.1
if 2.90370876609402618e292 < (*.f64 z z) Initial program 57.2
rmApplied add-sqr-sqrt_binary64_1680961.2
Applied difference-of-squares_binary64_1675661.2
Applied associate-*r*_binary64_1672733.6
Final simplification3.5
herbie shell --seed 2020322
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))