\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{\frac{1}{x}}{1 + z \cdot z}}{y}(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
(FPCore (x y z) :precision binary64 (/ (/ (/ 1.0 x) (+ 1.0 (* z z))) y))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
double code(double x, double y, double z) {
return ((1.0 / x) / (1.0 + (z * z))) / y;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.2 |
|---|---|
| Target | 5.6 |
| Herbie | 6.2 |
Initial program 6.2
rmApplied *-un-lft-identity_binary64_101876.2
Applied add-sqr-sqrt_binary64_102086.2
Applied times-frac_binary64_101936.2
Applied times-frac_binary64_101936.3
Simplified6.3
Simplified6.3
rmApplied associate-*l/_binary64_101326.2
Simplified6.2
Final simplification6.2
herbie shell --seed 2020292
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1.0 (* z z))) (- INFINITY)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x)) (if (< (* y (+ 1.0 (* z z))) 8.680743250567252e+305) (/ (/ 1.0 x) (* (+ 1.0 (* z z)) y)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x))))
(/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))