\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \left(\frac{x}{y} \cdot \frac{\sqrt[3]{\sqrt[3]{x}} \cdot \left(\sqrt[3]{\sqrt[3]{x}} \cdot \sqrt[3]{\sqrt[3]{x}}\right)}{\sqrt[3]{y}}\right) + \frac{z}{t} \cdot \frac{z}{t}(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
(FPCore (x y z t)
:precision binary64
(+
(*
(/ (* (cbrt x) (cbrt x)) (* (cbrt y) (cbrt y)))
(*
(/ x y)
(/ (* (cbrt (cbrt x)) (* (cbrt (cbrt x)) (cbrt (cbrt x)))) (cbrt y))))
(* (/ z t) (/ z t))))double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
double code(double x, double y, double z, double t) {
return (((cbrt(x) * cbrt(x)) / (cbrt(y) * cbrt(y))) * ((x / y) * ((cbrt(cbrt(x)) * (cbrt(cbrt(x)) * cbrt(cbrt(x)))) / cbrt(y)))) + ((z / t) * (z / t));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.4 |
|---|---|
| Target | 0.4 |
| Herbie | 1.0 |
Initial program 33.4
rmApplied times-frac_binary64_1794418.9
rmApplied times-frac_binary64_179440.4
rmApplied add-cube-cbrt_binary64_179700.8
Applied add-cube-cbrt_binary64_179700.9
Applied times-frac_binary64_179440.9
Applied associate-*l*_binary64_178810.9
Simplified0.9
rmApplied add-cube-cbrt_binary64_179701.0
Final simplification1.0
herbie shell --seed 2020288
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))