\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right){\left(0.125 + 0.125 \cdot \left(\left(v \cdot v\right) \cdot -3\right)\right)}^{0.5} \cdot \left(1 - v \cdot v\right)(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
(FPCore (v) :precision binary64 (* (pow (+ 0.125 (* 0.125 (* (* v v) -3.0))) 0.5) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt(1.0 - (3.0 * (v * v)))) * (1.0 - (v * v));
}
double code(double v) {
return pow((0.125 + (0.125 * ((v * v) * -3.0))), 0.5) * (1.0 - (v * v));
}



Bits error versus v
Results
Initial program 0.0
rmApplied add-sqr-sqrt_binary64_14771.0
Applied associate-*l*_binary64_13961.0
Simplified1.0
rmApplied pow1/2_binary64_15351.0
Applied pow1/2_binary64_15351.0
Applied pow-prod-down_binary64_15261.0
Applied pow1/2_binary64_15351.0
Applied pow-prod-down_binary64_15260.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020280
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))