Average Error: 33.8 → 0.4
Time: 4.3s
Precision: binary64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\left|\frac{x}{y}\right| \cdot \left|\frac{x}{y}\right| + \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\left|\frac{x}{y}\right| \cdot \left|\frac{x}{y}\right| + \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|
(FPCore (x y z t)
 :precision binary64
 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
(FPCore (x y z t)
 :precision binary64
 (+ (* (fabs (/ x y)) (fabs (/ x y))) (* (fabs (/ z t)) (fabs (/ z t)))))
double code(double x, double y, double z, double t) {
	return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
double code(double x, double y, double z, double t) {
	return (fabs(x / y) * fabs(x / y)) + (fabs(z / t) * fabs(z / t));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original33.8
Target0.4
Herbie0.4
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.8

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Using strategy rm
  3. Applied add-sqr-sqrt_binary64_1145333.9

    \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\sqrt{\frac{z \cdot z}{t \cdot t}} \cdot \sqrt{\frac{z \cdot z}{t \cdot t}}}\]
  4. Simplified33.8

    \[\leadsto \frac{x \cdot x}{y \cdot y} + \color{blue}{\left|\frac{z}{t}\right|} \cdot \sqrt{\frac{z \cdot z}{t \cdot t}}\]
  5. Simplified19.2

    \[\leadsto \frac{x \cdot x}{y \cdot y} + \left|\frac{z}{t}\right| \cdot \color{blue}{\left|\frac{z}{t}\right|}\]
  6. Using strategy rm
  7. Applied add-sqr-sqrt_binary64_1145319.2

    \[\leadsto \color{blue}{\sqrt{\frac{x \cdot x}{y \cdot y}} \cdot \sqrt{\frac{x \cdot x}{y \cdot y}}} + \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\]
  8. Simplified19.2

    \[\leadsto \color{blue}{\left|\frac{x}{y}\right|} \cdot \sqrt{\frac{x \cdot x}{y \cdot y}} + \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\]
  9. Simplified0.4

    \[\leadsto \left|\frac{x}{y}\right| \cdot \color{blue}{\left|\frac{x}{y}\right|} + \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\]
  10. Final simplification0.4

    \[\leadsto \left|\frac{x}{y}\right| \cdot \left|\frac{x}{y}\right| + \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|\]

Reproduce

herbie shell --seed 2020280 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))