\left(x \cdot y - z \cdot y\right) \cdot t
\begin{array}{l}
\mathbf{if}\;x \cdot y - y \cdot z \leq -3.195247605339296 \cdot 10^{+303}:\\
\;\;\;\;\left(y \cdot t\right) \cdot \left(x - z\right)\\
\mathbf{elif}\;x \cdot y - y \cdot z \leq 1.1767883074272103 \cdot 10^{+286}:\\
\;\;\;\;\left(x \cdot y - y \cdot z\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(t \cdot \left(x - z\right)\right)\\
\end{array}(FPCore (x y z t) :precision binary64 (* (- (* x y) (* z y)) t))
(FPCore (x y z t)
:precision binary64
(if (<= (- (* x y) (* y z)) -3.195247605339296e+303)
(* (* y t) (- x z))
(if (<= (- (* x y) (* y z)) 1.1767883074272103e+286)
(* (- (* x y) (* y z)) t)
(* y (* t (- x z))))))double code(double x, double y, double z, double t) {
return ((x * y) - (z * y)) * t;
}
double code(double x, double y, double z, double t) {
double tmp;
if (((x * y) - (y * z)) <= -3.195247605339296e+303) {
tmp = (y * t) * (x - z);
} else if (((x * y) - (y * z)) <= 1.1767883074272103e+286) {
tmp = ((x * y) - (y * z)) * t;
} else {
tmp = y * (t * (x - z));
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.3 |
|---|---|
| Target | 2.9 |
| Herbie | 1.3 |
if (-.f64 (*.f64 x y) (*.f64 z y)) < -3.1952476053392959e303Initial program 61.5
Simplified0.3
rmApplied associate-*r*_binary64_148470.3
if -3.1952476053392959e303 < (-.f64 (*.f64 x y) (*.f64 z y)) < 1.17678830742721033e286Initial program 1.4
if 1.17678830742721033e286 < (-.f64 (*.f64 x y) (*.f64 z y)) Initial program 54.3
Simplified0.3
Final simplification1.3
herbie shell --seed 2020280
(FPCore (x y z t)
:name "Linear.Projection:inverseInfinitePerspective from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< t -9.231879582886777e-80) (* (* y t) (- x z)) (if (< t 2.543067051564877e+83) (* y (* t (- x z))) (* (* y (- x z)) t)))
(* (- (* x y) (* z y)) t))