1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{\frac{x}{y - t}}{y - z}(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
(FPCore (x y z t) :precision binary64 (- 1.0 (/ (/ x (- y t)) (- y z))))
double code(double x, double y, double z, double t) {
return 1.0 - (x / ((y - z) * (y - t)));
}
double code(double x, double y, double z, double t) {
return 1.0 - ((x / (y - t)) / (y - z));
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.6
rmApplied *-un-lft-identity_binary640.6
Applied times-frac_binary641.0
rmApplied associate-*l/_binary641.0
Simplified1.0
Final simplification1.0
herbie shell --seed 2020273
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1.0 (/ x (* (- y z) (- y t)))))