\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)\frac{\sqrt[3]{1} \cdot \sqrt[3]{1}}{\sqrt[3]{3} \cdot \sqrt[3]{3}} \cdot \left(\cos^{-1} \left(\left(1.5 \cdot \left(\frac{1}{y} \cdot \frac{\frac{x}{27}}{z}\right)\right) \cdot \sqrt{t}\right) \cdot \frac{\sqrt[3]{1}}{\sqrt[3]{3}}\right)(FPCore (x y z t) :precision binary64 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
(FPCore (x y z t) :precision binary64 (* (/ (* (cbrt 1.0) (cbrt 1.0)) (* (cbrt 3.0) (cbrt 3.0))) (* (acos (* (* 1.5 (* (/ 1.0 y) (/ (/ x 27.0) z))) (sqrt t))) (/ (cbrt 1.0) (cbrt 3.0)))))
double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * acos(((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t));
}
double code(double x, double y, double z, double t) {
return ((cbrt(1.0) * cbrt(1.0)) / (cbrt(3.0) * cbrt(3.0))) * (acos((1.5 * ((1.0 / y) * ((x / 27.0) / z))) * sqrt(t)) * (cbrt(1.0) / cbrt(3.0)));
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 1.3 |
|---|---|
| Target | 1.2 |
| Herbie | 0.4 |
Initial program 1.3
rmApplied add-cube-cbrt_binary64_120081.3
Applied add-cube-cbrt_binary64_120081.3
Applied times-frac_binary64_120320.3
Applied associate-*l*_binary64_120970.3
Simplified0.3
rmApplied *-un-lft-identity_binary64_120370.3
Applied *-un-lft-identity_binary64_120370.3
Applied times-frac_binary64_120320.3
Applied times-frac_binary64_120320.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2020268
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, D"
:precision binary64
:herbie-target
(/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0)
(* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))