\frac{a \cdot c + b \cdot d}{c \cdot c + d \cdot d}\begin{array}{l}
\mathbf{if}\;\frac{a \cdot c + b \cdot d}{c \cdot c + d \cdot d} \leq -\infty:\\
\;\;\;\;\frac{b}{\sqrt{c \cdot c + d \cdot d}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{c \cdot c + d \cdot d}} \cdot \frac{a \cdot c + b \cdot d}{\sqrt{c \cdot c + d \cdot d}}\\
\end{array}(FPCore (a b c d) :precision binary64 (/ (+ (* a c) (* b d)) (+ (* c c) (* d d))))
(FPCore (a b c d)
:precision binary64
(if (<= (/ (+ (* a c) (* b d)) (+ (* c c) (* d d))) (- INFINITY))
(/ b (sqrt (+ (* c c) (* d d))))
(*
(/ 1.0 (sqrt (+ (* c c) (* d d))))
(/ (+ (* a c) (* b d)) (sqrt (+ (* c c) (* d d)))))))double code(double a, double b, double c, double d) {
return ((a * c) + (b * d)) / ((c * c) + (d * d));
}
double code(double a, double b, double c, double d) {
double tmp;
if ((((a * c) + (b * d)) / ((c * c) + (d * d))) <= -((double) INFINITY)) {
tmp = b / sqrt((c * c) + (d * d));
} else {
tmp = (1.0 / sqrt((c * c) + (d * d))) * (((a * c) + (b * d)) / sqrt((c * c) + (d * d)));
}
return tmp;
}




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus d
Results
| Original | 26.1 |
|---|---|
| Target | 0.4 |
| Herbie | 25.8 |
if (/.f64 (+.f64 (*.f64 a c) (*.f64 b d)) (+.f64 (*.f64 c c) (*.f64 d d))) < -inf.0Initial program 64.0
rmApplied add-sqr-sqrt_binary64_57564.0
Applied associate-/r*_binary64_65364.0
Taylor expanded around 0 54.1
if -inf.0 < (/.f64 (+.f64 (*.f64 a c) (*.f64 b d)) (+.f64 (*.f64 c c) (*.f64 d d))) Initial program 24.8
rmApplied add-sqr-sqrt_binary64_57524.8
Applied *-un-lft-identity_binary64_59024.8
Applied times-frac_binary64_58524.8
Final simplification25.8
herbie shell --seed 2020233
(FPCore (a b c d)
:name "Complex division, real part"
:precision binary64
:herbie-target
(if (< (fabs d) (fabs c)) (/ (+ a (* b (/ d c))) (+ c (* d (/ d c)))) (/ (+ b (* a (/ c d))) (+ d (* c (/ c d)))))
(/ (+ (* a c) (* b d)) (+ (* c c) (* d d))))