\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\frac{1}{\sqrt{{y.re}^{2} + {y.im}^{2}}} \cdot \frac{y.re \cdot x.re + y.im \cdot x.im}{\sqrt{{y.re}^{2} + {y.im}^{2}}}(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
(FPCore (x.re x.im y.re y.im) :precision binary64 (* (/ 1.0 (sqrt (+ (pow y.re 2.0) (pow y.im 2.0)))) (/ (+ (* y.re x.re) (* y.im x.im)) (sqrt (+ (pow y.re 2.0) (pow y.im 2.0))))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (1.0 / sqrt(pow(y_46_re, 2.0) + pow(y_46_im, 2.0))) * (((y_46_re * x_46_re) + (y_46_im * x_46_im)) / sqrt(pow(y_46_re, 2.0) + pow(y_46_im, 2.0)));
}



Bits error versus x.re



Bits error versus x.im



Bits error versus y.re



Bits error versus y.im
Results
Initial program 26.1
rmApplied add-sqr-sqrt_binary6426.1
Applied *-un-lft-identity_binary6426.1
Applied times-frac_binary6426.1
Simplified26.1
Simplified26.1
Final simplification26.1
herbie shell --seed 2020233
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))