x \cdot x - 1
x \cdot x - 1
(FPCore (x) :precision binary64 (- (* x x) 1.0))
(FPCore (x) :precision binary64 (- (* x x) 1.0))
double code(double x) {
return (x * x) - 1.0;
}
double code(double x) {
return (x * x) - 1.0;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020232
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1.0))