x - y \cdot y
x - y \cdot y
(FPCore (x y) :precision binary64 (- x (* y y)))
(FPCore (x y) :precision binary64 (- x (* y y)))
double code(double x, double y) {
return x - (y * y);
}
double code(double x, double y) {
return x - (y * y);
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020232
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))