Average Error: 0.1 → 0.1
Time: 2.3s
Precision: binary64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[x \cdot y + z \cdot \left(z \cdot 3\right)\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
x \cdot y + z \cdot \left(z \cdot 3\right)
(FPCore (x y z)
 :precision binary64
 (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (* z 3.0))))
double code(double x, double y, double z) {
	return (((x * y) + (z * z)) + (z * z)) + (z * z);
}
double code(double x, double y, double z) {
	return (x * y) + (z * (z * 3.0));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{x \cdot y + z \cdot \left(z \cdot 3\right)}\]
  3. Final simplification0.1

    \[\leadsto x \cdot y + z \cdot \left(z \cdot 3\right)\]

Reproduce

herbie shell --seed 2020232 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3.0 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))