Average Error: 0.0 → 0.0
Time: 3.2s
Precision: binary64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
(FPCore (x y z) :precision binary64 (+ (+ x (sin y)) (* z (cos y))))
(FPCore (x y z) :precision binary64 (+ (+ x (sin y)) (* z (cos y))))
double code(double x, double y, double z) {
	return (x + sin(y)) + (z * cos(y));
}
double code(double x, double y, double z) {
	return (x + sin(y)) + (z * cos(y));
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020224 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))