\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x - y}{z} + -0.5\right)(FPCore (x y z) :precision binary64 (/ (* 4.0 (- (- x y) (* z 0.5))) z))
(FPCore (x y z) :precision binary64 (* 4.0 (+ (/ (- x y) z) -0.5)))
double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
double code(double x, double y, double z) {
return 4.0 * (((x - y) / z) + -0.5);
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.2
rmApplied *-un-lft-identity_binary640.2
Applied times-frac_binary640.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020224
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))