Average Error: 0.0 → 0.0
Time: 1.4s
Precision: binary64
\[\frac{x - y}{2 - \left(x + y\right)}\]
\[\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}\]
\frac{x - y}{2 - \left(x + y\right)}
\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
(FPCore (x y)
 :precision binary64
 (- (/ x (- 2.0 (+ x y))) (/ y (- 2.0 (+ x y)))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
double code(double x, double y) {
	return (x / (2.0 - (x + y))) - (y / (2.0 - (x + y)));
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{2 - \left(x + y\right)}\]
  2. Using strategy rm
  3. Applied div-sub_binary640.0

    \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}}\]
  4. Final simplification0.0

    \[\leadsto \frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}\]

Reproduce

herbie shell --seed 2020224 
(FPCore (x y)
  :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
  :precision binary64

  :herbie-target
  (- (/ x (- 2.0 (+ x y))) (/ y (- 2.0 (+ x y))))

  (/ (- x y) (- 2.0 (+ x y))))