\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{0.01}(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
(FPCore (x y) :precision binary64 (/ (/ x (+ x y)) 0.01))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
double code(double x, double y) {
return (x / (x + y)) / 0.01;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*_binary640.2
rmApplied div-inv_binary640.2
Applied associate-/r*_binary640.2
Final simplification0.2
herbie shell --seed 2020224
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))