\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - 0.3333333333333333\right) + \frac{\sqrt{a - 0.3333333333333333} \cdot rand}{3}(FPCore (a rand) :precision binary64 (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))
(FPCore (a rand) :precision binary64 (+ (- a 0.3333333333333333) (/ (* (sqrt (- a 0.3333333333333333)) rand) 3.0)))
double code(double a, double rand) {
return (a - (1.0 / 3.0)) * (1.0 + ((1.0 / sqrt(9.0 * (a - (1.0 / 3.0)))) * rand));
}
double code(double a, double rand) {
return (a - 0.3333333333333333) + ((sqrt(a - 0.3333333333333333) * rand) / 3.0);
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
Simplified0.1
rmApplied distribute-lft-in_binary640.1
Simplified0.1
rmApplied sqrt-prod_binary640.1
Applied *-un-lft-identity_binary640.1
Applied times-frac_binary640.1
Applied associate-*r*_binary640.2
Simplified0.1
rmApplied associate-*r/_binary640.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020220
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))