\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\begin{array}{l}
\mathbf{if}\;x \leq -1.1907252457196504 \cdot 10^{+79}:\\
\;\;\;\;-x \cdot \sqrt{0.3333333333333333}\\
\mathbf{elif}\;x \leq 6.405881481904802 \cdot 10^{+115}:\\
\;\;\;\;\sqrt{\frac{\left(x \cdot x + y \cdot y\right) + z \cdot z}{3}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \sqrt{0.3333333333333333}\\
\end{array}(FPCore (x y z) :precision binary64 (sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))
(FPCore (x y z)
:precision binary64
(if (<= x -1.1907252457196504e+79)
(- (* x (sqrt 0.3333333333333333)))
(if (<= x 6.405881481904802e+115)
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0))
(* x (sqrt 0.3333333333333333)))))double code(double x, double y, double z) {
return sqrt((((x * x) + (y * y)) + (z * z)) / 3.0);
}
double code(double x, double y, double z) {
double tmp;
if (x <= -1.1907252457196504e+79) {
tmp = -(x * sqrt(0.3333333333333333));
} else if (x <= 6.405881481904802e+115) {
tmp = sqrt((((x * x) + (y * y)) + (z * z)) / 3.0);
} else {
tmp = x * sqrt(0.3333333333333333);
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 38.4 |
|---|---|
| Target | 26.1 |
| Herbie | 26.0 |
if x < -1.19072524571965042e79Initial program 53.3
Taylor expanded around -inf 20.1
Simplified20.1
if -1.19072524571965042e79 < x < 6.40588148190480162e115Initial program 29.6
if 6.40588148190480162e115 < x Initial program 58.2
Taylor expanded around inf 17.5
Final simplification26.0
herbie shell --seed 2020220
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.Pixel:doubleRmsOfRGB8 from repa-algorithms-3.4.0.1"
:precision binary64
:herbie-target
(if (< z -6.396479394109776e+136) (/ (- z) (sqrt 3.0)) (if (< z 7.320293694404182e+117) (/ (sqrt (+ (+ (* z z) (* x x)) (* y y))) (sqrt 3.0)) (* (sqrt 0.3333333333333333) z)))
(sqrt (/ (+ (+ (* x x) (* y y)) (* z z)) 3.0)))