\frac{x \cdot y}{z}\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.7684606799376647 \cdot 10^{+102}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{elif}\;x \cdot y \leq -3.397438454592452 \cdot 10^{-145}:\\
\;\;\;\;\frac{1}{\frac{z}{x \cdot y}}\\
\mathbf{elif}\;x \cdot y \leq 1.844858969842158 \cdot 10^{-259}:\\
\;\;\;\;\frac{x}{\frac{z}{y}}\\
\mathbf{elif}\;x \cdot y \leq 4.824493902384278 \cdot 10^{+144}:\\
\;\;\;\;\frac{1}{\frac{z}{x \cdot y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\end{array}(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(if (<= (* x y) -1.7684606799376647e+102)
(* y (/ x z))
(if (<= (* x y) -3.397438454592452e-145)
(/ 1.0 (/ z (* x y)))
(if (<= (* x y) 1.844858969842158e-259)
(/ x (/ z y))
(if (<= (* x y) 4.824493902384278e+144)
(/ 1.0 (/ z (* x y)))
(* y (/ x z)))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -1.7684606799376647e+102) {
tmp = y * (x / z);
} else if ((x * y) <= -3.397438454592452e-145) {
tmp = 1.0 / (z / (x * y));
} else if ((x * y) <= 1.844858969842158e-259) {
tmp = x / (z / y);
} else if ((x * y) <= 4.824493902384278e+144) {
tmp = 1.0 / (z / (x * y));
} else {
tmp = y * (x / z);
}
return tmp;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.3 |
|---|---|
| Target | 6.7 |
| Herbie | 1.3 |
if (*.f64 x y) < -1.7684606799376647e102 or 4.82449390238427774e144 < (*.f64 x y) Initial program 16.8
rmApplied add-cube-cbrt_binary6417.7
Applied times-frac_binary643.4
Taylor expanded around 0 16.8
Simplified3.4
if -1.7684606799376647e102 < (*.f64 x y) < -3.3974384545924519e-145 or 1.84485896984215809e-259 < (*.f64 x y) < 4.82449390238427774e144Initial program 0.2
rmApplied clear-num_binary640.7
if -3.3974384545924519e-145 < (*.f64 x y) < 1.84485896984215809e-259Initial program 10.0
rmApplied associate-/l*_binary640.7
Final simplification1.3
herbie shell --seed 2020220
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))