Average Error: 0.4 → 0.4
Time: 3.1s
Precision: binary64
\[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\]
\[\frac{0.3333333333333333}{\sqrt{x}} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\]
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\frac{0.3333333333333333}{\sqrt{x}} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)
(FPCore (x y)
 :precision binary64
 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
(FPCore (x y)
 :precision binary64
 (+ (/ 0.3333333333333333 (sqrt x)) (* (* (sqrt x) 3.0) (+ y -1.0))))
double code(double x, double y) {
	return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
double code(double x, double y) {
	return (0.3333333333333333 / sqrt(x)) + ((sqrt(x) * 3.0) * (y + -1.0));
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.4
Target0.4
Herbie0.4
\[3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)\]

Derivation

  1. Initial program 0.4

    \[\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)\]
  2. Simplified0.4

    \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \left(\frac{0.1111111111111111}{x} + \left(y + -1\right)\right)}\]
  3. Using strategy rm
  4. Applied distribute-lft-in_binary640.4

    \[\leadsto \color{blue}{\left(3 \cdot \sqrt{x}\right) \cdot \frac{0.1111111111111111}{x} + \left(3 \cdot \sqrt{x}\right) \cdot \left(y + -1\right)}\]
  5. Simplified0.4

    \[\leadsto \color{blue}{\sqrt{x} \cdot \frac{0.3333333333333333}{x}} + \left(3 \cdot \sqrt{x}\right) \cdot \left(y + -1\right)\]
  6. Simplified0.4

    \[\leadsto \sqrt{x} \cdot \frac{0.3333333333333333}{x} + \color{blue}{\left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)}\]
  7. Using strategy rm
  8. Applied pow1_binary640.4

    \[\leadsto \sqrt{x} \cdot \color{blue}{{\left(\frac{0.3333333333333333}{x}\right)}^{1}} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\]
  9. Applied pow1_binary640.4

    \[\leadsto \color{blue}{{\left(\sqrt{x}\right)}^{1}} \cdot {\left(\frac{0.3333333333333333}{x}\right)}^{1} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\]
  10. Applied pow-prod-down_binary640.4

    \[\leadsto \color{blue}{{\left(\sqrt{x} \cdot \frac{0.3333333333333333}{x}\right)}^{1}} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\]
  11. Simplified0.4

    \[\leadsto {\color{blue}{\left(\frac{0.3333333333333333}{\sqrt{x}}\right)}}^{1} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\]
  12. Final simplification0.4

    \[\leadsto \frac{0.3333333333333333}{\sqrt{x}} + \left(\sqrt{x} \cdot 3\right) \cdot \left(y + -1\right)\]

Reproduce

herbie shell --seed 2020219 
(FPCore (x y)
  :name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
  :precision binary64

  :herbie-target
  (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x))))

  (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))